A. Academic Programs
1. Discovery Preschool (incoming Junior Nursery) storytelling, reading, arts & crafts, singing and dancing Literacy Enrichment (in English, for incoming Senior Nursery to Grade 1) storytelling, reading, drawing, writing, singing, penmanship, arts & crafts Literacy Enrichment (in Filipino for incoming Kinder to Grade 1) storytelling, reading, drawing, writing, singing, penmanship, arts & crafts
2. Intervention Program (Reading & Language Gr. 2-6, English Gr. 7-10, Filipino Grades 2-10)
3. Maths Intervention Program (for Gr. 1 or higher)
B. Interest-based Activities
1. Summer Robotics Workshop Series: “BUILD, CODE, CREATE!” A Hands-on Robotics Experience for Future Innovators
Group 1: Robo Explorers-Kids (Ages: 6-8 years old) / 8:30-9:30AM / Fee: P4,000
Objectives:
- Introduce basic STEM concepts through storytelling and play
- Develop fine motor skills, creativity and teamwork
- Learn simple logic and cause-effect relationships through drag-and-drop coding
Activities:
- Build simple robotic animals, cars and machines
- Use tablet-based coding (visual blocks)
- Mini robot races and storytelling with animated robot characters
Outcomes:
- Understand basic mechanical concepts (gears, sensors)
- Complete simple challenges like making a robot dance or navigate through a maze
Group 2:
- Robo Builders-Junior (Ages: 9-12 years old) / 10-11:30AM / Fee: P4,500
Objectives:
- Deepen understanding of mechanical design and sensor use
- Learn basic programming (block-based or simple Python)
- Promote design thinking and problem solving
Activities:
- Build and program robots to complete challenges (e.g. follow a line, avoid obstacles)
- Team-based projects like “Rescue Robot” or “Robot Pet”
Intro to sensors:
- touch, ultrasonic, light
- Outcomes: Build functional robotic models with multiple sensors
- Collaborate in teams to solve themed engineering problems
Group 3: Robo Innovators-Teens (Ages: 13+ years old) / 1-3PM / Fee: P5,000
Objectives:
- Understand electronics, sensors, actuators, and microcontroller logic
- Learn basic-to-intermediate coding (Python, or Arduino IDE)
- Encourage innovation through open-ended problem solving
Activities:
- Build autonomous systems: smart cars, obstacle-avoiding robots, or smart homes
- Code programs using sensors (IR, ultrasonic, light, motion)
- Team project: Create a robot to solve a real-world problem (e.g. sorting waste)
Outcomes:
- Build custom robots with code and electronic components
- Pitch a final team project to a panel for feedback
2. Akda Creative Writing Workshop (Ages: 13-16 years old)
3. Summer Dance (Ages: 7-10 years old)
4. Street Dance (for boys & girls ages 6 to 18 years)
C. CSQC Summer Sports
1. Basketball (Ages: 5-18 years old)
2. Football (Ages: 4-17 years old)
3. Volleyball (Ages: 10 -18 years old)
4. Badminton (Ages: 11-18 years old)
5. Judo (Ages: 6-18 years old)
6. Table Tennis (Ages: 10-18 years old)
7. Taekwondo (Ages: 6-18 years old)